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Best ksp mods 2018
Best ksp mods 2018











best ksp mods 2018

Also the ISP of the engines is quite lower (Except for LH2 engines). Too much complexity: Too many fuels, too many engine options.If using a carefully tuned kOS script or similar automation, it can be brought down to 9,000m/s. Low Earth Orbit (LEO) requires now 10,000m/s of DeltaV under manual control.Real life it’s not only hard, it’s overwhelming. It’s too real to be “playable” or enjoyable in any sense. Most rockets can be built to match specs and they perform quite close to the real ones.Real Earth and Real Solar System replaces the Kerbol Solar system.Lots of real engines with real performance.Lots of fuel types that match in density, performance and prices to the real world.Let me show you what (pain) it has to offer:Īdvantages of Realism Overhaul over Stock It is one of the most challenging mods I ever tried for Kerbal.

Best ksp mods 2018 how to#

Months later and a hundred of hours, I’m still not confident if I know how to play this game with Realism Overhaul. So I thought, let’s install Realism Overhaul mod so we have the real thing here, play a bit and maybe I can write an article about different stuff of space tech. But of course, we’re getting here into economics, staging in Earth, recovery… these things work quite differently in Kerbal. Kerbal Space Program would be ideal to explain these things to others, as Scott has done in the past. If you have time, I hugely recommend checking out these two Youtube channels. I’m not a space nerd of the level of Scott Manley or Everyday Astronaut. As with the more common launches of SpaceX, for example we had recently the first manned mission of SpaceX go to the ISS and back, and a lot of folks are getting interested on why rockets are reused, why it hasn’t done before, etc.













Best ksp mods 2018